You're a small nerd child who got sucked into his Game Boy and now you must roll across perilous platforms to reach the exit. 

-WASD keys move the ball

-Mouse controls the camera

-R key resets the scene

-Esc unlocks your mouse

Game Boy Escape was made during a college course, it was my first game made with Unity. MagicaVoxel and Blender were used to create the art assets, DefleMask was used to create the music and sound effects.

You can find more of my work here :)


StatusReleased
PlatformsWindows, macOS, HTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorpascalpetrino
GenrePlatformer
Made withUnity
Tags3D, 3D Platformer, 8-Bit, ball, chiptune, Game Boy, Retro, rolling, Unity, Voxel

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Mac.zip 16 MB
Windows.zip 45 MB

Comments

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Hi! I'm wanting to take games made for GBJam and make them for Gameboy! Was this made using gb studio? If so, Would I be able to get the assets and build for this? If possible, the GB studio project too? This would be for my own personal use :) 

less drift and checkpoints would be awesome!

needs check-points

(+1)

needs check-points (90% chance of not making the trip on the first moving platform)

Agreed!

If I ever revisit this I'll definitely implement it, I'd probably start from scratch if I did :) Thanks for the feedback!