You're a small nerd child who got sucked into his Game Boy and now you must roll across perilous platforms to reach the exit. 

-WASD keys move the ball

-Mouse controls the camera

-R key resets the scene

-Esc unlocks your mouse

Game Boy Escape was made during a college course, it was my first game made with Unity. MagicaVoxel and Blender were used to create the art assets, DefleMask was used to create the music and sound effects.

You can find more of my work here :)


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needs check-points


needs check-points (90% chance of not making the trip on the first moving platform)


If I ever revisit this I'll definitely implement it, I'd probably start from scratch if I did :) Thanks for the feedback!